my first track, need some tips and opinions

Submitted by smellimoon on Mon, 2006-10-09 21:02.

sup yo,

I've been mucking round in fl6 for a month or two now, finally managed to get a whole tune together, any feedback would be a big help. I'm having a bit of trouble finding good settings on the plugins especially some decent bass sounds that don't sound really weak. Also, any suggestions on what to invest in first in terms of either software or hardware eg decks would be wicked.

Peace, sm. Thumb up


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What I notice the most is the fact that drums are panned quite much. I think it messes upp the flow on them. What crank always does and I started to do after him is to have all your drums mono untill you apply some nice reeverb, with room effect on them.

1st Note: fruitys standard reeverb aint good enough for this.
2nd note: We both use waves bundle reeverb. Waves bundle is pretty expensive, there probably are as good free FX plugins around the web but I dont know about them.

The bass is to "stringy" its like a string played in low key. Try finding a cleaner sound. Read upp on hoovers, reeces etc. layering a clean sinewave to the bass might work sometimes. Most DnB basses in LTJ-Bukem style tunes are simply a sinewave, or a looped t808 or t909 kick. The kicks give you some punch in the bass and the loop makes the uuummmmm out of it. Naturally you can do this with a sinewave also controlling the pitch slightly on the sinewave at the start. usually the bass carry much importance and melody in such tunes. Try imitate and understand it. For darker DnB its alot about reeces and hoovers something I dont know much about myself.

Strings / pads. Is also the "core" of LTJ-bukem style tracks. IMO one of the hardest things to do nicely in this type of DnB (the pads). Alot of training is required here to understand what samples (strings special FX sounds etc) you need to bring a vibe into a pad. And how to go about incoporate them with each other. I still need much training in this myself. There are no rules making pads but generally you use loads of FX or comples FX modules, like nitro. FX here means a plugin FX on a channel. Or you mix, choruses, reeverbs, flangers, echoes (on different samples) mix them together add some more reeverb etc etc. Resample. Your strings were a bit "muddy", read an EQ guide yet?

Dont stick around with fruitys patches and samples, most of them are CRAP Barf! ( sorry just had to use that smily once Smiling ). Download new and make your own. On this site should be ALOT of resources for samples. Just download everything you can get your hands on.

For first track I think this is ok maybe even good. Drums are ok, structure is ok and quite alot of elements in there. Needs some more intresting parts though. Maybe some more defined melody line. Defenently needs a more well defined bass, that maybe carryies the song. And more variation and intersting parts on the drums. If you get drums and bass you are long way making a Drum n bass track Laughing out loud. Then next part are viby elements, pad, FXs etc.

one tip is to start making a really nice pad. Then drums and bass can be added and keep building from there. As drums and bass dont contain a vibe as much as a pad I think its better to start with a pad.

Crank usually keep loads of premade drums, breaks around so he doesnt have to do it when he made that nice initial viby part. And can just choose what break is best for that song. A good idea I think, Im not that structured myself and I usually do everything at the same time.

Hmm really swept myself away in this post didnt I? No smile Hope something is helpfull. Smiling

crank:  
2 years 6 weeks

shit, cant lissen i'm on expensive dial-up Laughing out loud
but i will read mfz Love

thanks a lot brother that gives me some idea of what to do next, seems theres more to this than i first thought haha, all good

sm Thumb up