How to achieve rolling Rides?

Submitted by moffdnb on Thu, 2007-03-01 14:22.

Hi all,

I'm really starting to concentrate on Hihats and Rides in my beat production now. I notice a vast amount of tracks out there bank on the rides for flushing out the drums and given some movement to the rythm. However I am struggling to get that rolling sound from them.

I am new to NI Battery and will be getting V3 soon but for now I am plotting beats with my Proteus2000 (Drumkits) just so I can lay down the midi notes first. I will replace each of the sounds with Battery sounds when it arrives but I am using Battery V1 for now.

The problem is adding that rolling feel to the rides. They sound OK but not real enough. I have search and replaced the rides with any samples I have on HDD (Which is loads) but still don't get that movement, I'm searching for.

I've tried adding modulations like "sample start" or "velocity" or "pitching" but I'm wondering if you can offer any advice on achieving this sound that I hear so often.

Thanks for your time...
Ste


( categories: Drums )

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
crank:  
1 year 38 weeks

man, try full first ride lines played by live drummer. they are 'rolling' by default.
then lissen to them and try to imitate.

822:  
1 year 37 weeks

to make it sound like those you hear, just use the same sounds they use. even if you take ride sample from the song you like.

you can try to simulate time streaching.

this is how to try that:

other than that if your using clean samples from your proteus see if you can put on say channel 1 and 2 the same drum kit but on channel 1 set the entire pitch of the kit to -6 or somewhere around there, and set the attack of the whole preset up some so you dont hear some of the start of the deeper pitch, you just want the rumble not the earthquake part of the sound. and on channel 2 set the pitch to +12 or somewhere around there and take away some of the end of the sound by bringing down the decay release ans sustain you will just have short hits. then in your sequencer send the same midi notes to channel 1 and 2. doing this can make your regular preset sounds, sound very interesting, just like those you might be hearing.